Vrifier
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Vrifier
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Documentation

Topics

  • Tutorial: Getting started
    • System requirements
    • Opening your first model
    • Viewing a model
    • Changing a shader
    • Accessing the main menu
    • Diving deeper
  • Opening & exporting models
    • Supported file types
    • Opening a mesh model
      • Simplification parameters
      • Managing simplifications
    • Opening a large point cloud
    • Fixing incorrect file rotation or scale
    • Opening multiple models simultaneously
    • Exporting models
  • Navigating in the model
    • Free movement
    • Moving in real-scale (teleportation)
      • Adjustable teleport floor
    • Creating and viewing viewpoints
  • Taking photographs
  • Visualization methods (shaders)
    • Double-sided vs. one-sided surface rendering
  • Presentation view

Supported file types

Mesh 3D formats:

  • .fbx (both binary and ASCII)
  • .obj
  • .ply
  • .stl
  • .ifc

Mesh import supports currently material and vertex colors. Support for UV maps and textures is coming in future releases.

Point cloud formats:

  • .xyz
  • .ply

With potree converter *:

  • .laz
  • .lax
  • .ptx
  • .ply

* See Opening a large point cloud model page.

Point cloud import supports colored point clouds.

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